×
Меню
Индекс

MSFD New functions that come with TRIBUNAL

 
  The Tribunal expansion for Morrowind introduced a number of new functions and fixes and extends several of the old ones. Note that both you and the user of the mod must have Tribunal (or Bloodmoon, or GOTY edition) installed to make use of these, so make sure you mark your mod accordingly. The functions are now sorted into the main document, but this list may serve as an easy reference to see which functions are Tribunal functions.
(Many thanks to Bethsoft's Mike Lipari for sharing the information on these functions with the community.)
Changes / fixes to Morrowind scripting:
-     SetPos now accepts variables (float) as arguments.
-     SetAngle now accepts variables (float) as arguments.
-     Equip now works as intended and forces NPC to equip (put on) armor and clothing.
-     AIActivate was apparently fixed.
Index of new Tribunal Script Functions:
 
AddToLevCreature
AddToLevItem
ClearForceJump
ClearForceMoveJump
ClearForceRun
DaysPassed (variable)
DisableLevitation
EnableLevitation
ExplodeSpell
ForceJump
ForceMoveJump
ForceRun
GetArmorType
GetCollidingActor
GetCollidingPC
GetForceJump
GetForceMoveJump
GetForceRun
GetPCJumping
GetPCRunning
GetPCSneaking
GetScale
GetSpellReadied
GetSquareRoot
GetWaterLevel
GetWeaponDrawn
GetWeaponType
HasItemEquipped
HurtCollidingActor
ModScale