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MSFD werewolf attributes

 
 
SetWerewolfAcrobatics
 
     Actor->SetWerewolfAcrobatics
 
This function set the attributes of the object to those of a werewolf. This sets the targets skills and attributes to match the fWerewolfxxxx gameplay settings. In most cases, this means a high strength, agility, acrobatics etc, and 0 in most other things.
 
Player->AddSpell "werewolf vision"
Player->AddSpell "werewolf regeneration"
Player->SetWereWolfAcrobatics